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Showing posts from October, 2022
  HOW ARE DIFFERENT CAMERA MOVEMENTS USED? 1. Crane Down Shot:   Moves the viewer into the story or scene. It gives the f eeling of falling into the character's world or being dropped into the scene. 2. Crane Up Shot: It gives the viewer the feeling of how small the character is or how large the obstacle is that is to be overcome.   3. Crane High to Low Angle Shot: It makes the character look strong and imposing, creating fear. It gives a feeling of authority. 4. Handheld Camera Shot: It creates a feeling of uneasiness or danger. 5. Quick Pan Shot: It changes the emotional direction of a scene. It reveals something dangerous or something that the character is going to overcome, sending the viewer in a different emotional direction. 6. Quick Push In Shot: It creates a feeling of surprise or shock.  7. Slow Dolly In: It creates tension and helps the viewer become more intimate with the character. It might be intended to make the viewer feel uncomfortable for the character or s

Camera Angles Investigation

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 1. Angle: Establishing Shot, Principle of Design: Emphasis 2. Angle: Medium Shot, Principle of Design: Informal Balance 3. Angle: Eye Level Shot, Principle of Design: Unity 4. Angle: Close Up Shot, Principle of Design: Emphasis 5. Angle: Bird's Eye Shot, Principle of Design: Bird's Eye View 6. Angle: Worm's Eye Shot, Principle of Design: Worm's Eye View 7. Angle: Extreme Close Up Shot, Principle of Design: Proportion 8. Angle: Reaction Shot, Principe of Design: Emphasis 9: Angle: Point of View Shot, Principle of Design: Unity 10. Angle: Over the Shoulder Shot, Principle of Design: Emphasis

Composition Film

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